Today the Forza Horizon demo was released on Xbox Live. This is the first game in the Forza series to go outside the racing sim genre and welcomes a broader audience. However, Forza Horizon is not meant to be Forza 5.
As the demo started I was welcomed by a cut scene of a party culture and the beautiful Colorado landscape. Shortly after I found my self in a brand new 2013 Dodge Viper SRT chasing Horizon's champion Flynt. As I was speeding down the freeway I immediately noticed that this did not possess Forza 4's feel. The driving in Horizon is definitely more arcade like, but this doesn't mean that it doesn't have some f its qualities either (you can't go full throttle in the Viper around a corner). In the second race I was driving a Mitsubishi Lancer X on a dirt road, sliding all over the place like a rally car I was loving the dirt surface. Racing against a wide range of different cars and trucks. On medium difficulty and driving assists turned off I didn't have much difficulty winning the race. After I has won I was able to do a Rivals event (returning from Forza 4) and I again won that easily even after hitting a tree.
My next event was a little distance away so I needed to drive too it's location. I was given direction my a GPS voice system which was easily to understand and left little room for error. The roads were filled with traffic and turns. The scenery was awesome and I can see just cruising around being something to do in Horizon.
My next race was Mustang vs. Mustang. This event put me behind the wheel of a Boss Mustang while trying to beat a P-51 Mustang plane to check points. Now as cool as this sounds the event came off as a time trial. I rarely saw the plane and when I did it was flying through the checkpoint, after it passed it would fly off behind a cliff. The Mustang was fun to drive with its massive burnout and tail happy characteristic, even the arcade style handing provided a challenge to keep the car straight while in a turn. I narrowly won this event and had a awesome time with it.
The final race I had was back in the Dodge Viper. I was up against some other super cars in a fast point-to-point race. The beginning has alot of turns and the Viper was not forgiving if I accelerated to quickly. The rear end would slide out and I'd lose a position or need to make up some ground. As the race progressed I was going faster and faster.......even if I hit an oncoming car. There no penalty for this collision, I simply hit the car then the railing and then continued to race at 160 mph.
Forza Horizon is definitely a cool game, just don't get it confused with a racing sim. This game is for a more causal audience, which is great for the Forza brand. I find this to be a refreshing title in a genre that EA's Need For Speed has dropped the ball on. This Games going on my Christmas list!
- Cody Anderson
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